Manual · Chapter 11 · At the Range

Companion Watches

Three watch apps, for Apple Watch, Wear OS and Garmin, covering the part of a session you cannot do with a phone in your hand. Your phone still does the math; the watch is what you can reach without lowering the rifle.

LoadOut 1.1·12 min read·Updated September 2026

Chapters
  1. 01Getting Started
  2. 02The App at a Glance
  1. 03Recipes
  2. 04Firearms
  3. 05Batches, Brass Log & Inventory
  1. 06Ballistics
  2. 07Target Cards & DOPE
  3. 08Load Development
  1. 09Range Day
  2. 10Match Day
  3. 11Companion Watches
  4. 12Connected Devices
  1. 13Tools & Resources
  2. 14Import & Export
  3. 15Cloud Backup & Sync
  1. 16Voice & AI
  2. 17Settings
  3. 18Privacy & Your Data
  4. 19Troubleshooting
On this page

A watch app earns its place by removing a reach. Behind a rifle you cannot pick up a phone to see what to hold, log the shot you just fired, or start a stage clock. LoadOut puts those three on your wrist.

What the watch is for

All three follow one rule: the phone does the math, the watch shows and collects. None holds a ballistic profile or runs a solver. Every number a watch shows, and every word it reads out, was worked out on your phone.

The LoadOut device family LoadOut runs on iPhone, iPad, Android phones, Mac and the web. Apple Watch, Wear OS and Garmin companion apps pair with the phone in your pocket. DEVICES iPhone iPad Android Phone Mac Web COMPANION APPS Apple Watch Wear OS Garmin The wrist apps mirror what the phone already knows.
LoadOut's device family: the app on your phone or tablet, with three watch platforms pairing to it.

The watch is a two-way remote control, not a display. Sensitivity, timer defaults and the rest are set on the phone, at Settings Connected Devices Watches, and pushed across as you change them; where the watch carries the same control, changing it on the wrist applies it there and reports it back, so the phone's next push carries your change instead of reverting it.

PlatformRequiresPagesFace surfaceReads solutions aloud
Apple WatchwatchOS 10 or newerSeven, vertical; eight with StatsA complicationYes
Wear OSWear OS 3 (Android 11) or newerSeven, horizontal; eight with StatsA tileYes
GarminConnect IQ, 31 supported devicesSeven, one buttonA glanceNo (Connect IQ ships no speech)

Apple Watch

Seven pages, swiped up and down: the timer, your holds, a hit tally, your shot log, your rifle, settings, and an about page. An eighth page, how you have been shooting across sessions, appears only while the watch is holding a Shooter Stats look-back, and that look-back is Pro. Without it the page is absent from the deck rather than locked: there is no tile to tap. The watch does not always open on the same page. A running or paused stage clock wins, because that is the page you cannot afford to go looking for. Otherwise it opens where you left it.

The Apple Watch page in Settings, where the watch's behaviour is set.
The Apple Watch page in Settings, where the watch's behaviour is set.

Logging shots, and hearing the answer

The shot log page feels for recoil and offers to record the shot, starting at the marked Default of 2.0 g. Tap Start to arm it, Stop when you are done. You get three seconds to skip a false reading, so a stumble never becomes a shot.

With the spoken readout on, every logged shot asks your iPhone for the next target, and when the answer comes out of the watch's speaker it taps your wrist first. Under ear pro you will not hear the words, so the tap is how you know it answered. The watch plays at the volume you set it to and no app can go over that, so pair your ear pro to the watch, since foam plugs and muffs block the speaker outright. It keeps its own voice list, separate from your iPhone's, and better voices download over Wi-Fi while charging.

The shot log does the asking

Start a capture and it reads Target 1 before your first shot; every shot moves you to the next. Your iPhone works out the answer, or takes the spoken callout you wrote for that target, and sends the whole sentence for the watch to speak. It sends the whole Target Card at once, so the watch can answer from its own copy with the phone in a bag. That message has a size limit, and about 33 targets fit; a longer card is not sent at all, so nothing arrives cut short.

The timer, the face, and the queue

The stage timer gives you par time, warning beeps and a split button while it runs. The numbers come from your phone, you can nudge par by thirty seconds on the wrist before you start, and Quiet Mode silences the beep and keeps the buzz.

Add LoadOut to a watch face and the complication shows your active load and the next par time without opening anything. With no load picked it prints a dash, never a number it was not given. A shot logged while the iPhone is asleep waits in a queue and lands when the phone wakes; settings changed on the phone are held the same way, so there is nothing to retry.

Competition Mode arms the stage clock, shot capture and the spoken readout together, from Siri on the wrist or the Action button on an Ultra, and on Wear OS from the watch's own Start control. One End stands all three down. Install the app from the Watch app on your iPhone.

Wear OS

Seven pages, swiped left and right: the timer, your holds, a hit tally, your shot log, your rifle, a settings page, and an about page. The stats page is the eighth and appears on the same terms as on the Apple Watch: only while the watch is holding a Pro look-back, and absent rather than locked without one. As on the Apple Watch, a running or paused stage clock wins the opening page.

Two ways to log a shot

The capture mode picks one; they never run together.

  1. Auto: recoil. The shot log page offers you the shot for three seconds before recording it, starting at the marked Default of 2.0 g. Detection arms with the capture session, not with the page: it listens from the moment you start a capture until you stop it, including while you are looking at another page.
  2. Manual: the control. With detection set to Manual a Log Shot row appears on the holds page, the one the watch lands on, while a capture is running, and it is the only way a shot is logged: in Manual the detector does not listen at all.

Nothing is swiped. There is no swipe-to-log gesture on the shot log page: it was removed after it proved able to record a shot twice, or record one at the wrong distance.

The holds page, the rifle, and calling hits

Nudge the wind speed on your wrist and the hold rescales from the numbers your phone already solved; a distance jump moves you through a long ladder without walking it row by row. About 33 targets fit in one card, the same limit the Apple Watch has, and a longer one is not sent rather than arriving truncated.

The rifle page shows what you have loaded and how much barrel is left. Set a round-life target and it counts rounds down; without one you get a percentage, or a dash if it has nothing to go on. It will not invent a number. The tally page counts hits and misses; before your first call the hit rate reads as a dash, not zero percent, because zero would read as a miss.

The readout, the tile, and two different counts

The stage timer runs par, warning beeps and splits, with the same thirty-second par nudge and Quiet Mode. For the readout, your watch's media volume sets how loud it gets. Check that first if you heard nothing, since some watches lock volume to one level. The watch keeps its own voice list; favour one that works offline, because a voice that needs a network connection will not speak at a range with no signal.

Swipe to the LoadOut tile for your active load and the next par time without opening anything. It is read fresh each time the tile appears, and with no load picked it prints a dash.

Two counts on the settings page mean different things. A shot logged while your phone is out of range is saved and sent when the phone comes back, and those queued shots need nothing from you. A separate red count means shots were not saved, and only those go in by hand.

The holds page also carries a microphone button. It uses your watch's own speech recognizer. LoadOut never opens the microphone and declares no recording permission, and the transcript is parsed on the watch and never kept. Install from the Play Store on the watch; the Wear OS page in Settings can open it there.

Competition Mode is on the Wear OS watch as well. Its own Start Competition Mode control arms the stage timer, shot auto-capture and the spoken readout together, and a single End control stands them down; the phone and the watch each tell the other what they just did, so a stage you started on the wrist shows as started on the phone. What Wear OS does not have is a system assistant to start it by voice: Google Assistant is gone from Wear OS, so the control is the way in.

Garmin

Seven pages, driven with one button: press the light button to move to the next. It only goes one way and wraps around, and there are six on an Instinct 2, which has no stats page. While LoadOut is open that button will not turn your backlight on. Nothing is broken, and leaving gives it back.

The Garmin page in Settings.
The Garmin page in Settings.

The shot log page offers you the shot before recording it, and only listens while that page is on screen. The tally page shows a dash rather than zero percent until your first call. The holds page carries two dials: one nudges the wind speed and rescales the hold, the other jumps you down a long distance ladder. The stage timer runs par, warning beeps and splits, with Quiet Mode.

A Garmin gets half the message room the other two do, but is sent only the line it draws, so about 53 targets fit, more than either of the others. Past that none arrives and the line stays away. LoadOut can also sit in your glance carousel, one swipe away, showing your active load and the next par time; with no load picked it prints a dash.

Note

A Garmin keeps its shots too. Like the other two watches it writes every logged shot to its own storage before it touches the radio, retries until the phone acknowledges it, and shows how many are still waiting. A shot logged out of range reaches your phone the next time the two connect; nothing you log on the wrist is lost to a dropped link.

It never reads a solution aloud: Connect IQ ships no text-to-speech, so that is a platform limit rather than unbuilt work, and the watch renders the next target's line instead. 31 Garmin devices are supported, across the fenix 6, fenix 7, fenix 8, epix, Forerunner, Instinct 2 and Instinct 3 families. LoadOut reaches a Garmin through Garmin Connect, and the watch app comes from the Connect IQ store.

Shot capture settings

Set per watch, under a Shot Capture header. The mode comes first: Auto feels for recoil and offers each shot; Manual logs only what you press; Off is no wrist logging at all.

In Auto, sensitivity is a slider scaled in real g. The number you read is what the watch compares each sample against, not a cosmetic scale. Three named detents sit on it, plus a marked default:

DetentThresholdSuits
High1.0 gThe most sensitive end. A rimfire that barely moves your arm.
Default2.0 gWhere the slider starts. Deliberately between two detents, so a shooter parked on it reads "Default" rather than a preset name.
Medium5.0 gThe middle of the range.
Low10.0 gThe least sensitive end. A magnum off a bipod, so the recoil is not counted twice.

The slider ascends in g, so sensitivity decreases as you drag right. How far down it goes depends on what your watch reports it can honestly detect. LoadOut asks the watch rather than assuming a floor.

Tip

Change shot capture on the wrist and the watch reports the change back, so the phone's next push carries your change instead of reverting it. Both ends converge on one value; there is no second source of truth.

Stage timer defaults

Per watch, pushed across as you change them.

Par time
The stage's par, in seconds. Nudgeable by thirty seconds on the wrist before a stage starts.
Warning checkpoints
Seconds-remaining marks that beep before par.
Quiet Mode
Silences the beeps and leaves the buzz. When it is on, the app says so under any control it silences.
Keep Screen Awake
Holds the screen on during a stage. What it can do depends on the watch. Some Garmin models cap it near a minute, shorter than some par times, and the control says so rather than promising more.
Haptic Strength
Light, Standard or Strong, each captioned with what it feels like.
Shot Confirmation
What a logged shot feels or sounds like: Haptic, Sound, Both or Off.

Sound and Both are offered only on a watch that has a speaker, and the watch is asked rather than guessed. Until it answers, nothing is withheld; silence is not a denial.

What the watch says

The Apple Watch and Wear OS read the next target out loud after a logged shot. The line is short by design: the distance, the hold, the windage, and whether the round has gone transonic. Where there is no solution it says so.

A Spoken Callout you wrote for a target replaces all of it with your own words, verbatim, even on a row the solver refused.

The destination is set at Settings Voice & AI Spoken Output: Watch, Phone, Both or Off. It arrives set to Watch, so if you do not wear one you hear nothing until you move it. Your ear pro decides this: a readout sent to the device you are not listening through is silence you cannot tell from a fault.

Free The readout and the voices are free. Garmin shows the line instead of speaking it.

Your data on the wrist

No watch app makes a network call. There is no Firebase, no analytics and no crash SDK in any of the three; everything travels over the platform's own encrypted phone-to-watch link, and Pro is checked on the phone.

What a watch does hold is real: queued shots, the solved holds it was sent, a Target Card with its name and rows, the tally, and (on the two platform watches) a small assistant document.

Erasing your data on the phone tells every paired watch to discard all of it. That request is best effort, and worth understanding as such: a watch that is off, out of range or unpaired cannot be told, and the link carries no acknowledgement back. A watch that hears the message discards everything unrecorded; one that never hears it keeps what it holds until it next connects, and if it then delivers shots fired before the erasure, the phone refuses them rather than resurrecting data you were told was gone. Turning the assistant setting off erases the held document too, so there are three routes to the same removal: the withdrawal your phone sends, that setting going off, and the erase itself.

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If the answer isn't here, email support and a human will reply. Include your device, the LoadOut version from Settings, and what you expected to happen.